Just testing out some animations for an enemy. Shooting and idle, respectively.
I like how the squash/stretch on the shooting animation came out. Not really happy with the leaves at all. I'm planning to animate them a bit, but my attempts at subpixel animations just turn out noisy. Maybe I need a third color?
The idle's a bit dull as well, but I'm not sure how to liven him up without making him too distracting.
All crits welcome!
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