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General Discussion / Sprite tile sizes, what should I know?
« on: March 06, 2016, 03:28:55 am »
Hello folks,

I've started working on a new project, but I'm pretty much just getting started with developing my own games from scratch. I've delved around in the modding community of some games for quite a while, but I am finally taking that first step to making something I can call my own. Now, onto the question at hand.

At this time I am currently working on design specifications and need to select a standard set of tile sizes. I was talking with my friend (whom plans to help with pixel art) about the tile sizes for the assets he will be making for me. He and I have a fundamentally different way of thinking about working with graphics I suppose, but basically he was suggesting that it's common place for sprites to be centered and that tiles would need to have dimensions that are odd in length such that there would be a single center pixel for centering, however, from what I've seen in a short search across tutorials people tend to use tile sprites with dimensions of 32 x 32 or some other dimensions of even length.

Now, I'd like some recommendations as to what direction I should take. Would it be best to use my friends logic as the basis for selecting sprite dimensions or should I use tile sprites with dimensions even in length and center based off a point?

Thanks,
Favorlock

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