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Messages - Final Ninja
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11
Pixel Art / Re: Platform character Jill, 32x32 bit. Critique anyone?
« on: November 27, 2012, 02:51:36 am »
In terms of how you made the positioning of Jill, you did a pretty good job.   :y:  I felt that you could benefit from adding a couple more colors to make it seem less stiff (If that's the right word... describing colors is tough). The colors didn't seem to be combining well, it seems better when they flow into each other. Anyway, I did an edit for the sprite and the start of a walking animation. As to how, are you asking how to make them in an image editor or what is the best way? I made both of these in Gimp. It was a bit hard to make the animation because the legs were so linear, but I felt I did an okay job.



12
Pixel Art / Re: Sci Fi Pixel Art Critique
« on: November 27, 2012, 02:08:26 am »
I'm pretty new to this so i can't really give a good critique.
I think all the stuff you got there looks ok.
Just curious what is the 8th thing to the right, a suit?
Anyways great work hope to see more  ;D

chris

Thanks. Yes, it's a suit. I decided to use the colors I had picked out for the missile flames to make some more weapons and stuff. I made all of this really small while zoomed in a lot, so it might have looked better full size. Thanks for the compliments.  :)

13
Pixel Art / Sci Fi Pixel Art Critique
« on: November 27, 2012, 12:24:21 am »

I've begun making pixel art recently and learned only by looking at games, so I'd like to see if I could learn new techniques or what I'm doing wrong.  I made most of the content just fooling around, not trying to accomplish anything. I'll try to make more stuff if it seems I haven't supplied enough content to judge.
Thanks for looking.

14
Challenges & Activities / Re: Totem Pole!
« on: November 03, 2012, 01:58:56 pm »


Took me a lot longer than I wanted it to, but I guess it turned out okay in the end. I couldn't cut it off at 32 frames, so I ended up having to go to 64.

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