i think it looks best at 2x.
agreed. that's how id have it, if i couldnt get it with blur
lacky - due to a number of edits in the sunlight tiles, the shadows no longer align themselves quite right in a few places. im going to look into that when i get a chance
zolthorg - i've toyed with the idea, and i seem to remember vaguely Fil shooting it down as a lag-inducer (and therefor a severe limiter on the size of maps). Fill, if this is not so, please chime in
. im afraid it would make far too many (7 to be exact) tiles for each type to hand-do proper shadows
« Last Edit: March 13, 2007, 01:05:21 am by Adarias »
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