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Messages - MightyVince
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Pixel Art / Re: Animated Rabbit
« on: August 18, 2008, 05:54:26 am »
Watched some videos of rabbits hopping around, listened to your advices and came out with this new, more realistic, walking animation :



A little bit less fluid in terms of framerate but better-looking I think. There's still a leg missing in the background but it'll be done later. By the way, I'll probably use this thread to put my other animations I'll have done for this character. Comments and critiques are always welcome!

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Pixel Art / Re: Animated Rabbit
« on: August 16, 2008, 06:42:24 am »
rabbits hop with the hind legs exclusively.  front legs are for keeping chin off the ground only.  shoulders never above hips.  also, try throwing the weight around like they do with those bouncing ball tutorials - they aren't just about balls!



so this sketch is totally LOL but basically - jumping with the hind legs which push the body forwards.  this also is a hop (walking) - loping (running) involves much more air time and the feet come much farther forwards.

while sketching i was reminded of http://www.youtube.com/watch?v=dSn2aZG9eB8, if anyone is familiar/was young in the 90's :P

Okay, I think I get it, I'll just recapitulate to be sure... (by the way, your sketch really made me go WTF at first - looks like some retarded pig  :lol: )

Animation-wise, let's say when I'll redo those keyframes :

* the first one would stay the same (I guess the starting position is okay...)
* the second image would be the rabbit leaning forward, his hind legs fully stretched (or almost) and his front legs slightly off the ground. The body would be quite streched and slim.
* the third image would be the the rabbit only slight leaning forward, his hind legs slightly off the ground, getting ready for the next jump (cranked up or whatever you may call it), his front legs on the ground. The body would be compressed and "fat".

That's what I could understand from those "weight transfers" you were talking about (the elastic movement of the body). Or is it more for the muscle of the hind leg compressing and stretching ?

Sorry if I didn't make the keyframes to illustrate it, don't have time right now and I wanna get things straight first (will probably still give it a try tommorow anyways)

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Pixel Art / Re: Animated Rabbit
« on: August 16, 2008, 12:47:57 am »
Once again, big thanks for the comments and advices! I have the feeling I'm getting better everytime I listen to you guys :P
Didn't have the time I expected to have for working on my rabbit (friends dropping by...) but I still managed to work on a new walk animation made from scratch using your advices. I've only done the keyframes (3) in lineart for now but there's a big improvement I think.

Sprite sheet (keyframe) :

Animation (keyframe) :


I may still keep the old animation for step-by-step "precision" walking (like in the old Prince of Persia) if it still fits...

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Pixel Art / Re: Animated Rabbit
« on: August 15, 2008, 06:04:24 am »
Thanks for the nice and constructive comments guys!

I've followed your good advices and made the following changes :

- Removed two shades and increased the contrast in my colors
- In the process, I've redone the shading
- Fixed the paws so it goes further backwards in the animation

As for the speed, it was just something I forgot to correct when converting the sprite sheet to the GIF. It's now up to his intended speed!

I'll tackle the dynamic ears tommorow (or should I say today since it's 2AM here :-[) then I'll make still animations.

Still image :

Animated image :

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Pixel Art / Animated Rabbit
« on: August 15, 2008, 12:40:13 am »
Hello everybody!

First post in this forum which seems to be a quite fun community :) . Here's a little rabbit I've done in GraphicsGale for a platformer game I'm trying to do. This is my first pixel-art (my first real attempt at visual art too!) so I'd like to have some feedback on the rabbit itself or/and the animation before I continue making more animations for my little fellow here.

-- ORIGINAL --

Still image :

Walking image :

-- LAST EDIT --

Still image :

Walking image :

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