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Messages - Talvara
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Pixel Art / Wilderniss survival rpg - Male base 16x24
« on: June 27, 2011, 12:07:18 pm »
I've mentioned elsewhere that I got back into pixelart for an indie game I want to make.
The player will have to construct shelters, gather, hunt and later farm to keep away the biggest enemy called hunger.

This is the base sprite 360 degrees that i've put together, The pallet I got from tehwexxl0rz's ediit in the 'Robes' thread.
I'm thinking of using a pallete swapping method to let the player choose between a few different skin tones.





I also made some 8x8 tiles for wooden construction, But I dont really like them, The level of detail feels wrong to me, so I think I should redo that.







What do you guys think? C+C is more than welcome :)

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Pixel Art / Re: Robes
« on: June 25, 2011, 05:48:15 pm »
(digging this thread up from the 3'd page, but seeing as the work is derived from this I figured it was the right thing to do)






I really fell in love with tehwexxl0rz's edit. up to the point that I was moved to turn it into a basic 4 direction sprite. I was considering using this in a game im planning, but seeing as it technically (and morally) isnt my work I decided against it, But I still want to share it with the rest of you incase it moves anybody else.

if you see something I aproached wrongly, be sure to let me know so I can look out for it in future work.

-x- Talvara.


edit: taking a step back from these now, I see that the sideview walk has a very big change in the shape of the foot. that is probably a bit of overkill there.

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Fear not for I have returned,


yeah... well, I've been a member a long time ago, not very active. so Hello, or hello again. I'm a dutch (student) technical artist and am looking to pick up pixeling once more for some sweet indy development :)

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