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Messages - Obsidantion
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21
General Discussion / Re: Official OT-Creativity Thread [Nudity]
« on: August 19, 2007, 08:21:04 pm »
I've made some midis with "Midi Maker", thought I would post on here.
http://files-upload.com/files/444291/Midis.rar
Most of them aren't complete tunes.

Oh and here is a compilation of two games I've programmed with Visual Basic;
Minesweeper and Tetris. The graphics are poor, sorry!
http://files-upload.com/files/444832/Games.rar

22
Pixel Art / Re: [wip] Rocks with grass - and other scenery
« on: August 17, 2007, 12:22:04 am »
I really like the colours and I'd like to try and apply them to everything in the game.

That house is bad, I should have spent the time defining the lighting and shadows as well as shape and size, which are much more important then random details. Also It looks too blocky and unnatural.
This is a thumbnail of the house:

This is a scale tumbnail illustrating the size of the house:


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I just wanted to quickly say, the last few of my threads, including this one, have been for game projects that I am not actually intending to make. They've all been to improve my game art. Just thought I'd make that clear incase anyone was hoping for them. It just dawned on me that I should probably make my intentions known at the start of every thread, so that people know what their help is contributing towards.
Nethertheless everyone's help so far has been excellent for me! Thank you pixelation :)
(and I want to make a small game soon for anyone who wants to play. Probably a board game with AI or something).

23
Pixel Art / Re: [wip] Rocks with grass - and other scenery
« on: August 16, 2007, 03:46:44 pm »
Doppleganger: I'm not sure which tree to go with yet, but I like the first one still, probably because of the shape, but if depth is a really important aspect I'll work it into that one more.

Adarias: I didn't even think about the characters. I'll address that issue when the time comes becuase it's difficult to know how it'll look until I have some or one to compare the scenery with.

Here's a house I'm hopeful will become better and I'll want to use:

(I know I've left the lightest colour out and I definately intend on using it)

24
Pixel Art / Re: [wip] Rocks with grass - and other scenery
« on: August 14, 2007, 01:31:40 pm »
I redid the tree but it hasn't really changed even though I started with the framework this time, I used pretty much the same technique by mistake. I think I'll stick to the one I have already and work on making it more detailed

-not better IMO-

Also I think the palette was better here - http://i204.photobucket.com/albums/bb311/Obsidantion/1stMockupPalette3.png
with slightly less saturation so I'll try to make that more streamlined somehow.

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Here are the two last palettes against a 50% grey as suggested by AdamAtomic and Doppleganger.
My Preferred: http://i204.photobucket.com/albums/bb311/Obsidantion/1stMockupPalette3GreyBG.png
Latest: http://i204.photobucket.com/albums/bb311/Obsidantion/1stMockupPalette4GreyBG.png
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Malor, thanks for the comment, I'll probably not use the cactus now because it doesn't belong.

25
Pixel Art / Re: [wip] Rocks with grass - and other scenery
« on: August 13, 2007, 09:52:58 pm »
Oh right "streamline your colours", I understand now (to cover as many shades as possible by spreading them out evenly).
Okay, is this palette better though?

it looks pretty loud but cool (maybe too intense for gameplay)

26
Pixel Art / Re: [wip] Rocks with grass - and other scenery
« on: August 13, 2007, 08:00:31 pm »
So I went through a few extreme changes with the palette at first, which I'm sure probably is a common mistake for beginners, and I learnt that subtle alterations can have profound effects on an image.

Following Doppleganger's advice best I could
Visit here to see the palette in effect and tell me how I got it right/wrong - http://i204.photobucket.com/albums/bb311/Obsidantion/1stMockupPalette3.png
(I am planning to redo the tree probably tonight)

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Ops, knew I forgot something.
As to what AdamAtomic said, I would like to change the colours now against this white or the light orange. They may well be changed again later to suit the luminosity of a setting like you said but I’ll just do them again if necessary. Thanks for the comment.

27
Pixel Art / Re: [wip] Rocks with grass - and other scenery
« on: August 13, 2007, 03:22:03 pm »

Sorry it's not better but I didn't think starting again from scratch would be worth it

Updated:


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Just got Doppleganger's last post as I was writing this:
Okay, I'll go for that approach and maybe try something new with it just to see how it turns out (maybe on a smaller scale).
I think I can just about comprehend the reasoning behind your ideas with the colours and hopefully, when I adhere to your suggestions, I'll have a greater understanding of what you mean.
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http://i204.photobucket.com/albums/bb311/Obsidantion/1stMockup.png - Mockup so far with current components

28
Pixel Art / Re: [wip] Rocks with grass - and other scenery
« on: August 13, 2007, 11:59:47 am »
Yer, Doppleganger's really talented (http://www.wayofthepixel.net/pixelation/index.php?topic=3973.msg53284#msg53284 Adarias will appreciate this blossom tree)



Some extra 5 min sketches

29
Pixel Art / Re: [wip] Rocks with grass - and other scenery
« on: August 12, 2007, 11:44:02 pm »
Thanks for that Adarias, really stylish!

This is better

30
Pixel Art / Re: [wip] Rocks with grass
« on: August 12, 2007, 10:36:39 am »
I'm happy with the texture for now, let’s say they were once on a beach to explain the erosion.


Some sketchy ideas from the same landscape

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