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Messages - AdjectiveAnimal
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Pixel Art / Re: Female Alien Officer
« on: February 23, 2017, 11:35:09 pm »
Solid improvement on the clusters. Sorry, everyone beat me to the technical stuff so I'm going on design! I'll cut that out now, haha

Thank you, MysteryMeat! I do value your ideas and had fun trying them out. I will definitely keep them in mind the next time I'm designing an alien!

I am much happier with this character now, and I think I understand better what I need to do to improve the rest of my character portraits. Thanks again everyone!

2
Pixel Art / Re: Female Alien Officer
« on: February 23, 2017, 06:42:54 pm »
i really like it.
try to cut down colors and do better clusters as an exercise

Well I took a guess at what I should do with this in mind and simplified the colors a bit and fixed up some shapes. Here is the result:



Edit, disregard what was originally here.
CRITWAYS, have you tried making her hair blobs tentacles? It wouldn't be too hard a conversion and wouldn't sacrifice the design you have, just a few suckers or some shiny spots to imply a slick surface.

Although I am more looking for critique on the technique used than in the design of the character, I did try adding highlights to imply that the hair is of a tentacle nature. Here are two variations of that.



I am leaning towards keeping it plain, but I am interested to hear other opinions.

Thanks!

3
Pixel Art / Re: Female Alien Officer
« on: February 21, 2017, 11:54:00 pm »
i really like it.
try to cut down colors and do better clusters as an exercise

Thank you, Bak!

That sounds like a great idea. I am still learning the terminology and I've looked up clusters, though I'm unclear on what "better" means in this case. And by cutting colors, do you mean I should limit the actual hues of color or the number of shades? If you wouldn't mind clarifying I would be so grateful.

4
Pixel Art / Re: Female Alien Officer
« on: February 21, 2017, 06:52:47 pm »
Left side of her face is shaded when it shouldn't be, other than that looks fine. I'd tweak the design some though, doesn't quite give me a properly alien vibe. Something notably inhuman like doubled pupils or a strange outcropping of flesh can do it without ruining the cutesy aesthetics of it. Frills are a noted favorite.

Thank you, MysteryMeat! I added some light to the top and left side of her hair and face based on your comment. I did play around with more alien-like features, but it doesn't really fit well. My intention was to be more subtle in the differences anyway, but I appreciate your comment.

I am still looking for additional critique if anyone sees something else I could work on. Here is the revised version of the portrait.



Thanks!

5
Pixel Art / Female Alien Officer
« on: February 21, 2017, 05:31:56 am »
Here is one character for a game I'm working on. I am not sure if I have the colors or shading quite right and I seem to have this feeling with a lot of the characters I've made so far. I appreciate any advice on what could be done to improve this.




Thanks!

6
General Discussion / Re: Read the Rules, then introduce yourself here.
« on: February 21, 2017, 05:14:01 am »
Hello, I'm going by the alias AdjectiveAnimal here and I am excited to be joining this community of pixel artists. From what I've seen there is plenty of talent here and I would love to learn from you all.

Although I have played around with pixel art over the course of many years, I haven't gotten very serious about it until this year. My ultimate goal is to create 100% of the graphics for a game I'll be making with a few others. I will appreciate your honest opinions and advice so I can learn early in the process and then implement as I create more.

Thanks for reading!

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