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Pixel Art / Re: [C+C] Portrait
« on: November 09, 2014, 02:41:53 pm »
First off, you've done a very good job with this face
Which is the definitive version? The middle one or the right one?
The middle one has an outline and some freckles/noise, so it's unclear...
I like the right one better, so I'll base my critique off of that one
Hair:
Face and rest:
You seem skilled with art, so the weird lighting/unneeded highlights throw me off
You should know/remember: the human eye sees less details in darker colors, so one should imitate this in art.
I generally try to avoid using the same color for shades and lines, since it reduces readability.
Of course, it remains a very valid approach, and many people make it work regardless
Which is the definitive version? The middle one or the right one?
The middle one has an outline and some freckles/noise, so it's unclear...
I like the right one better, so I'll base my critique off of that one
Hair:
- Hair doesn't have same color depth as the face (just 2 colors instead of 4), dissonance of details?
- Shape of some of the hairlocks at the forehead is unclear.
- Some locks of hair change in width irregularly. For example, the rightmost one that goes over the headband.
- The headband itself also became wider on her right side.
- The thin hairlocks could benefit from some anti-aliasing
Face and rest:
- Weird banding instance over her right eye (looks like small overlapping circles, can you spot it?)
- Generally unclear shapes; lighting seems somewhat haphazard. I recommend simpler shapes.
- Unneeded highlight on her left shoulder. Cloth is not glossy/shiny
- The left end of her mouth crease seems to stretch out too far away (imo)
- Banding along the outline of the lower part of the face (strips of shades that add no 'information').
- The redder tone in the nose/lip is very similar to another color. The difference is barely visible (very minor nitpick).
- The jaw-line is asymmetric.
You seem skilled with art, so the weird lighting/unneeded highlights throw me off
You should know/remember: the human eye sees less details in darker colors, so one should imitate this in art.
I generally try to avoid using the same color for shades and lines, since it reduces readability.
Of course, it remains a very valid approach, and many people make it work regardless