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Pixel Art / Re: running animation
« on: April 07, 2008, 09:22:47 am »Quote
Oh, and keiisu, it will be much faster, this is the fastest my gif animator goes for some reason.
Which software do you use ?
It looks really better now
I think the rythm is good
I agree with robotacon's points even if i usually avoid to move the head or the body forward since we are in low res and moving even one pixel may result in unwanted, weird and/or overdone movement.
But maybe it's me who just couldn't find the right rythm ^^
Moreover, for the moment your character is running but doesn't move. If your make him move forward (like he should do at the end i guess ?) you may happen to see less some details and some new problems may appear. Maybe you should make a simulation ;p
keep going ;p
i'm sure it will end up with something nice ;p