Well, I did a major revamp on the palette. Went with a blue look this time. I had to clean up some areas with buffer shades as the previous dithering I had stood out too much with the newly acquired contrast. I did some minor edits to the diagonal cliff faces to remove the immediate noticing of mirroredness. I also redid the lamp lighting as I really didn't like it.
The last thing I did was delete the counter top. Yep, it was a counter top. I'm stuck between setting this area in a fantasy, modern, or future theme. So until then, I'm not going to try and make objects.
@Adarias
I'm trying to make this tileset as user friendly as possible because I'll just be copy/pasting the tiles in photoshop to create one scene and then I'll be done with it indefinitely. Otherwise, I'm pretty good at tile conservation. I do appreciate your c&c however, so if you've got any of that, spill it!
@Fil
Believe it or not, I don't really do that much rpg stuff anymore. I spent the last 2 months spriting for a dress up game. Now I'll be making some zombie sprites for a sidescrollin' shooter. The only time I do rpg stuff is about 5 hours a week for clients that I've had since I've started spriting for a living.