Hi again, everyone.
I'm working on a project for a mobile game. I've done the first mockups of how the game is supposed to be like.
In this stage you're supposed to be the raft the whole time, while creatures come and try to knock you off the raft.
I'm aware that the items shown on the bar on the bottom aren't matching with the ones that the character is using (they are from an older mockup)
While I'm wanting help with the background any comment will be well received ^_^
So, the farthest layer (trees, mountains and sky) are just a placeholder to know what should be shown on the image, but the "real" trees (the ones that I'm working on for the game) are the closest ones
Obs: Oh and I'm using an "incremented" version of the db32 palette because it's the default on aseprite, but I'd like to change that for the final product
Thanks in advance