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Topics - gameproducer
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Pixel Art / Robot (by n00b pixel artist)
« on: July 13, 2010, 07:06:50 pm »
This is my 4th attempt for doing pixel art. It's about this robot. That's it.  :P

Reference is from 50 robots book (page 27 I think).

I video captured the pixel pushing process here:

Part 1 - http://screenr.com/0zR (Gimp decided to crash after 1 minute, so rebooted and splitted the video to 2 parts) - this just shows quick sketch and then more detailed sketch
Part 2 - http://screenr.com/qzR (removing jagged lines, adding colors, highlighting and so)

(Since screenr allows only 5 minutes of recording I stopped, recorded, stopped, recorded etc. So, the robot took more than 6:17 minutes to do  :lol:)

I used 7 colors (+ transparent background)...

Here's the piece now:
(I originally wanted the robot to go fast - like in the reference - but now it looks like sitting :))


64x64


128x128


256x256

And here's the quick "from start to finish" layers:



Since I aim to do game art (which mean I would also need to animate the bastard at some point :D), I probably wouldn't want to add antialias or too much detail but I'm open for ideas on how to improve (it has tons of stuff already if one thinks animation).

My first thought is that the dark green looks almost the same in the left (dark) side of the pic and it's hard to see what's going on there. I also have no clue what to do to that "eye" in the middle.

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