Hi - I'd love to get some critique for the art in my adventure game that I'm making for the #lowrezjam.
The screenshots are bigger than 1x since they are just that - screenshots. The game is at a 64x64 resolution - but it scales to fill the screen. This means the pixels may not be 100% square - I apologize for that.
The palette is db32 - but there's a bit of transparency being used so it's not 100% accurate.
I'd love to get any feedback on the artwork. Colours, shapes, shading. Anything that will improve how the game looks.
Thanks in advance!