dude, you would agree with "you have to learn to crawl before you learn to walk" right?
right now, you are trying to animate a character whose anatomy isnt really all that spotless. doing a static character that has a correct anatomy is a chalenge in it self. its not something to do in a couple of minuts, or after a couple of weeks pixeling. it takes time for your brain to be able to look at an image and spot what wrong with it. and then even if you have a correct anatomy, its going to take loads of time for you to be able to animate it correctly, because anatomy in motion brings in loads of other stresses, like the sugestion of wheight, gravity, elasticity, etc etc. I mean, you can do it. there's really nothing stoping you. but you're going to be eighter banging your head against the wall, or implementing peoples sugestions without fully understanting what they do or why they look better.
by trying to animate before you can properly draw you are learning none of these two.