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Fighting game Mockups
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Topic: Fighting game Mockups (Read 3828 times)
diefox
0001
Posts: 14
Karma: +0/-0
Fighting game Mockups
on:
May 04, 2008, 03:07:51 pm
hi guys, good morning to you all!
please, check thos four mock-ups below and tell me wich one is better, wich one stand out the most in the background. I would go for number 1 or 4, but I'd like to see what you think and suggest first.
thanks in advance.
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diefox
0001
Posts: 14
Karma: +0/-0
Re: Fighting game Mockups
Reply #1 on:
May 04, 2008, 06:34:05 pm
people are viewing it but they are not telling wich is the best... please guys, I really need to hear from you
I have to say that I'm about to pick number 2 or 4.
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Last Edit: May 04, 2008, 06:37:38 pm by diefox
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Feron
0100
Posts: 1123
Karma: +0/-1
Carpe Diem
Re: Fighting game Mockups
Reply #2 on:
May 04, 2008, 07:03:16 pm
rather than just changing outlines... why not try varying the contrast and saturation level of the background.
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diefox
0001
Posts: 14
Karma: +0/-0
Re: Fighting game Mockups
Reply #3 on:
May 04, 2008, 07:06:24 pm
okay, that's a good idea. should I make it less saturated then? I'm already taking all the dark outlines from all the backgrounds, so I think that would help.
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EvilEye
0011
Posts: 501
Karma: +1/-0
Game Developer Extroaordinaire
Re: Fighting game Mockups
Reply #4 on:
May 05, 2008, 01:13:11 am
I had to look real close... and still didn't see a difference untill I read the post below it.
I'd say #1, but really you should post the sprite only if that is the only thing you change.
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Corsair
0010
Posts: 110
Karma: +0/-0
some assembly required
Re: Fighting game Mockups
Reply #5 on:
May 05, 2008, 07:14:50 pm
Have you started working on the game again?
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Last Edit: May 05, 2008, 07:16:44 pm by Corsair
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