I agree with what you were saying about the hand position Pypebros. And that on top of it reading pretty flat
as pistachio said I tried to shift the pose a bit. I got rid of a red and added something that was a little more purple...
Looking at it now, it still reads as just a red.
And daaaamn! That edit is pretty hot pistachio, you've been bang on pointing out some of my issues. Much appreciated.
Honestly I didn't think you could be that "messy" and still read so well with pixelart, everything I've been using as inspriation/reference
has been so clean-cut.
A palette question, I've been trying to work with pretty low counts. But do you guys create a palette for a piece and 100% stick with it
or treat it like a painting till its done and then start reducing the excess? Probably a question of individual process, but meh I'm curious anyway.
Good edit indeed, and nice progress (:
Think you should look at the legs of pistachio's edit a bit more. The way the front leg is now
bent forward is a bit too much, I think. He'd look more imposing and threatening with his knee
bent a bit. Colours are also getting a lot better, though right now they feel a little fragmented,
but I can see it's still rather rough.
About the low colour counts: I personally make a colour palette gradually, while working on a
piece. Making it all upfront doesn't allow for much dynamics in the colours and it confines you
in your process quite a bit. However, sometimes this can be a fun challenge, as seen often
with C64 palette's, or Arne's popular 16 colour palette. In the end it's just what you feel like,
really, or what you think fits the piece best.
Either way, it's always a challenge to use little colours and it's usually best to keep tweaking
it throughout the painting, whenever you feel the need.