Linaru; I also have a tendency to like more desaturated pastel colors, but the color pallete wasnt helping me with value contrast. Everything was just really close to medium gray.
Parkerbaby; I know what you mean about sloppy and noisy pixels. Im still really new to pixel art so still trying to figure out how to get my style working with all the pixel art rules.
Also, I'm kind of struggling a bit trying to balance between shapes and keeping stuff simple with my 16x16 tile limitation. On my first image I had less pixel noise and also the specular pixels were made with less contrasting colors. But I felt the image was kind of lacking. Seemed too plain.
Started to work on the little village the player will encounter.
The left shop doesn't have bounce light(some greens and blues, since the shop is located at an open sky area), the middle shop has the bounce light layer to 50% (cheating) and the right shop has the layer opacity at 100%
Comments? Ideas?
*the black thingy there is about the scale of a character, just for reference.