1
Pixel Art / [Critiquing] Fantasy Sidescroller Tileset - NES Authentic
« on: May 03, 2018, 04:16:17 am »
Hey there! I've been recently planning out and doing some early art for a game that I hope to make (currently titled Falchion). I'm hoping for it to be 100% NES-authentic, with all the delightful limitations. It's obviously inspired by Castlevania, and is supposed to be akin to Dark Souls.
Here is a mock-up room with a tileset (only 2 of the 4 background palettes have been utilized so far) that I've made. It uses a slightly modified NES palette that has a better brown shade (because, in my opinion, it looks kind of crappy and can't be used well) as well as other minor changes (hues, saturations, and brightnesses).
Please give any and all criticism that you can! Tell me what you like and dislike, and what you think works and doesn't work. Additionally, I'm curious as to what other colors to use along with the aqua + orange scheme that I have. Thanks for reading!
Here is a mock-up room with a tileset (only 2 of the 4 background palettes have been utilized so far) that I've made. It uses a slightly modified NES palette that has a better brown shade (because, in my opinion, it looks kind of crappy and can't be used well) as well as other minor changes (hues, saturations, and brightnesses).
Please give any and all criticism that you can! Tell me what you like and dislike, and what you think works and doesn't work. Additionally, I'm curious as to what other colors to use along with the aqua + orange scheme that I have. Thanks for reading!