I'll post elements of the game here as I finish them and a mockup as soon as I've put together a decent tileset.
C+C is appreciated for anything!
This is still in the veeeeerry early stages, so I apologize that there isn't much to critique yet.
Wex:
Idle:
(I'm gonna speed it up a bit so he seems more hyper than relaxed.)
Run:
Grass:
I don't really know what to do with the dirt. I think I'll go ahead and make it rocky/receding into darkness. I originally imagined that he'd walk in front of the dirt that supports raised platforms, as shown in the current demo (below), but now I think the raised platforms will be made of something else entirely. Possibly floating? Hovering? Mechanical?
If you have any ideas as far as enemies go, I'd love to hear.
VERY Rough Demo:
http://www.freewebs.com/subrosian/wex.htm(Warning! Do not run off the edge of the level!)
Arrow keys to move, Shift is jump