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2D & 3D / Re: Is there a common term for this?
« on: August 25, 2015, 02:02:06 am »
Thanks, that gives me some more search terms to use.
I'm searching for art to inspire me in this direction, and I think the main problem is that there's no terminological distinction drawn between the art and the tech in this case. What I mean is that If I search for unlit, full-bright, baked-in etc. I get user manuals and technical questions, unlike 'lowpoly' where I can find actual art.
I think one of the things that interests me about unlit is you can apply the stuff you learned about color ramps and theory rather than outsourcing it to the renderer. It's an interesting halfway house between illustration and 3d.
PixelPileDriver, tell your girlfriend I like her work.
I'm searching for art to inspire me in this direction, and I think the main problem is that there's no terminological distinction drawn between the art and the tech in this case. What I mean is that If I search for unlit, full-bright, baked-in etc. I get user manuals and technical questions, unlike 'lowpoly' where I can find actual art.
I think one of the things that interests me about unlit is you can apply the stuff you learned about color ramps and theory rather than outsourcing it to the renderer. It's an interesting halfway house between illustration and 3d.
PixelPileDriver, tell your girlfriend I like her work.