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Messages - politopo
Pages: 1 2 3 [4] 5 6 ... 8

31
Pixel Art / Re: [WIP] Egyptian woman
« on: July 24, 2009, 08:49:46 am »
It won't be "much more work", you just need to do the main sketch on the big canvas and then crop it, you dont need to do all the work... ;)

32
Pixel Art / Re: [WIP] Egyptian woman
« on: July 23, 2009, 11:50:25 am »
your piece has gone a long way, and is really improving, but imho, you should try working on a larger canvas, because the body seems to be affected by the border effect, and thus its too small and compressed, compared to the head. But maybe it's just me being affected  ???
 :)

33
Pixel Art / Re: Faris .. ( mockup's objects )
« on: July 23, 2009, 11:45:52 am »
you should move him more in the idle pose, now it looks like he is just lifting his shoulders, but you should move less his shoulders, and make him lift arms a little, ad perhaps move the head..., anyway keep improving!

34
Pixel Art / Re: Faris .. ( mockup's objects )
« on: July 22, 2009, 05:37:06 am »
IMHO You could move the belt a little in the idle pose.

35
Pixel Art / Re: Freaky alien characters [WIP]
« on: July 21, 2009, 12:52:10 pm »
really nice, but put some AA on the wrinkles.

36
Pixel Art / Re: Resonance
« on: May 27, 2009, 07:14:00 am »
nice, but I think His walk is too slow to make his scarf wave like that, it should just dangle a bit.

37
Pixel Art / Re: gothic steampunk platform mockup
« on: May 04, 2009, 07:24:17 am »
Thanks Mathias, now that you tell me, the shadow under the nose may be a little too strong...
(moustaches... you're right...)


38
Pixel Art / Re: gothic steampunk platform mockup
« on: May 03, 2009, 08:49:46 pm »
I started a Portrait for agent Y

Before I keep going on this, Do you think major anatomical issues are there?

39
General Discussion / Re: Read the Rules, then introduce yourself here.
« on: April 25, 2009, 12:09:30 pm »
I just notice that I never introduced myself in the proper way :-[ ... So:
Ciao, My name is Giorgio from Pisa, Italy, and I'm 28.
I've always started liking videogames and their art when I first saw a commodeore vic-20...
I spent a lot of my youth on a C=64 and that changed the way I perceive the world in 160 x 200 x 16 with wide pixels...  :)
I also like games ( not only video-g. ): playing them but among all creating them.
I finished up working on stuff not much related to games, but I keep designing games and pixelling as an hobby.
Nice to meet all of you  :)

40
Pixel Art / Re: gothic steampunk platform mockup
« on: April 19, 2009, 09:32:10 pm »
better?

I also hope 'clock'-work is clearer now

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