AuthorTopic: not another mockup; work in progress  (Read 10174 times)

Offline Feron

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Re: not another mockup; work in progress

Reply #20 on: December 26, 2006, 01:05:33 am
Quote from: Larwick
Looks good so far man. Some parts of the white outline of the jar are cut though, because you darkened bits, this will only really work if you go over the edge one more pixel (or you could do it inside). Should be alright cus the backgrounds look fairly dark.

I don't like the detail you've given the dude on his shirt/vest thing. I would get rid of that and add another highlight colour for his pecks and abdomen, seeing as his arm stands out so much with it's own highlight colour.

Removed jar and shuriken outlines - it didnt need them anyway.  removed vest detail, and added highlight color.

Senad : its just a mockup, i wouldnt know how to make it into a game.  Mockups are just fun to make - just no hassle of making it real.

Added new enemy, i think his legs/head are pretty good, i just cant get the torso right.  maybe i'll go back to the original enemy....







Offline Ryona

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Re: not another mockup; work in progress

Reply #21 on: December 26, 2006, 02:35:35 am
Holy crap! This is looking really kickass!  ;D

I love the look and style, Feron! Wonderful colors and construction of objects. Gorgeous graphics.

This is a game I would so play. I do hope you're planning on turning this into a game.

Oh, and I noticed there's a faint heart there in the background above the roof of the building at the right. Is there a purpose for it?

Offline Feron

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Re: not another mockup; work in progress

Reply #22 on: December 26, 2006, 06:34:33 pm


reduced it down to 44 colors.

im done with this now, ill probably add another mockup with this character in a week or so.

Ryona: the heart has meaning, look at my website, thank you for your kind words.

Offline MoD

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Re: not another mockup; work in progress

Reply #23 on: December 27, 2006, 02:41:33 am
Is everyone ditching their *.ensellitis.com sites? lol

I like the overall style and the buildings are great, but the protagonist's chest looks a bit odd. Currently it looks a bit... dare I say it? pillowshaded. Your highlights seem to be there just to be there, not to show form.

The sky looks good, especially like the skyline BG, but the collection of stars around the moon isn't realistic. If anything the moon would make it harder to see the nearby stars, so kill that effect.

One more area I see needs fixing is the score text. up until the 6, all the lines are 2px thick, then the horizontal ones go thin for the 6 and 2. Add some consistency there and it'll look real nice.