well, i hope it works! But I disagree that it could work any better than just showing you photos and corpses.
I just don't have a lot of faith in their ability to capture that "metroid" atmosphere anymore, after Echoes. The human presence was part of a bunch of bad choices that made it hard to invest yourself in Samus's mission I think. Required item hunting, a more sterile, less biological world, the always-the-same-palette dark world, huge quantity of mechanical enemies, increasingly linear, shooter-oriented level design, the cut-and-dry weapons system, etc. On the micro level they got a lot of gameplay done very nicely, some of the enemy attack patterns and morph ball puzzles were pretty fantastic, and the level of detail was very impressive...but the macro picture didn't hold up. I always felt like I was just going down a checklist, rather than actually getting to explore. And I do think that the human-filled game introduction played a part in that; seeing similar choices being made for Prime 3 gives me some concern, that's all. I hope that blowin everybody up sells the idea of being isolated on this bizarre, hostile, life-filled planet...but the only areas they've yet shown are steampunky, or hightech in some other way. I guess I just have to wait and see...but Fusion, Zero Mission, and Echoes have all been a bit of a disappointment to me...I like Fusion in its own way, but Zero Mission and Echoes were too formulaic and checklisty to inspire the same feelings as the "classics".
But then, i mean game developers shouldn't be forced to remake the same game over and over, obviously...I just love that sensation of exploring this bizarre, very-much-alive world with just a layer of metal between you and whatever strange things you come across. And its not to be found in very many games...so when I buy something in the hopes that it might be there, and I find that it isn't, well then I go on internet rants about tiny pointless details in the hopes that somehow it will magically replace this missing ingredient in the next release.
Logical, right?