I made a skeleton, it looks a bit wonky because it needs to fit with my paperdoll system for equipment to be properly animated and I'm fine with that. But I think it looks a bit to green, I want it to look old and dirty but I don't quite get that feeling from this.
Looking at references other than pixelart, how do you guys go about "picking" or extracting a color ramp from that when there are thousands of colors. Is there som average-over-area tool I could use?
Thanx!