AuthorTopic: 7 gates. I have trouble with casual game.  (Read 12459 times)

Offline mangust

  • 0010
  • *
  • Posts: 171
  • Karma: +0/-0
    • View Profile

7 gates. I have trouble with casual game.

on: January 12, 2007, 02:39:36 pm
It's game analogue the "lines", but with some bonus and blocks. Java game. Temporary name - 7 gates.
My trouble is chest with snakes



His action: when player click, he is crush and snakes, which be found inside, scramble out and eat some tiles on game field.
I don't see another variotion for this tiles, and that variant me very not like (it's a #**@) my brain is melt.... hehh (((
Maybe anyway help for this, just idea or think and also critic.

To gain a better understanding, i am put this screenshot from this game.
Orange elements it's UI world.



Also i glad listen thinks and critics for design this game.

Offline mangust

  • 0010
  • *
  • Posts: 171
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #1 on: January 15, 2007, 12:15:26 pm
Funnily...  :crazy: I don't contrive the chest with snakes, but paint another tile - star and fix chest
star - bonus, which you gather 3 in line, you score a double.


Offline sharprm

  • 0011
  • **
  • Posts: 660
  • Karma: +0/-3
  • INTP/INTJ
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #2 on: January 15, 2007, 12:27:55 pm
These are very good. I especially like the treasure chest.
Modern artists are told that they must create something totally original-or risk being called "derivative".They've been indoctrinated with the concept that bad=good.The effect is always the same: Meaningless primitivism
http://www.artrenewal.org/articles/Philosophy/phi

Offline mangust

  • 0010
  • *
  • Posts: 171
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #3 on: January 15, 2007, 01:28:44 pm
Thanks. I hope my trouble - chest with snakes, will be so nice.... :)

Offline sharprm

  • 0011
  • **
  • Posts: 660
  • Karma: +0/-3
  • INTP/INTJ
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #4 on: January 15, 2007, 03:00:52 pm
What is your problem with the snakes? Can you post a work in progress for the snake animation, maybe then we can help. The snake urn looks fine so far.
Modern artists are told that they must create something totally original-or risk being called "derivative".They've been indoctrinated with the concept that bad=good.The effect is always the same: Meaningless primitivism
http://www.artrenewal.org/articles/Philosophy/phi

Offline mangust

  • 0010
  • *
  • Posts: 171
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #5 on: January 15, 2007, 04:25:54 pm
What is your problem with the snakes? Can you post a work in progress for the snake animation, maybe then we can help. The snake urn looks fine so far.

I think my trouble with this urn, namely how she paint, i inclined to paint this as treasure chest in 3d dimensions... And she is paint is not nice, maybe need texture (sennit)...
Of course, i put later animation for this.

Offline Player1

  • 0001
  • *
  • Posts: 28
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #6 on: January 16, 2007, 09:38:50 am
Impresive, but needs antialiasing desperately.

Offline mangust

  • 0010
  • *
  • Posts: 171
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #7 on: January 16, 2007, 02:51:01 pm
Impresive, but needs antialiasing desperately.

antialiasing  :( yes he needed, i hope i can update this.

And sketch for animation snakes. 4 frame - I think thats will be enough.

This stripe off snake will be move in right and other direction (down, left, right)
I paint also another stripe for diagonal directions (45 deg.)
Also urn i paint in 3d dimensions as the sketches (as tresure chest).
And when click on urn - she will be destroyed and snakes become out in 8 direction (vertical, gorizontal, diagonal)

Offline Ben2theEdge

  • 0011
  • **
  • Posts: 503
  • Karma: +1/-0
  • I'ma drink mah coffee!
    • View Profile
    • My Deviantart Gallery

Re: 7 gates. I have trouble with casual game.

Reply #8 on: January 16, 2007, 05:17:43 pm
The snake might fit into the tile better if you model its movement after a sidewinder. Here's a video of one.
http://www.youtube.com/watch?v=JyXNBAHu32o
I mild from suffer dislexia.

Offline eck

  • 0010
  • *
  • Posts: 322
  • Karma: +0/-0
  • But why is RUM gone???
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #9 on: January 16, 2007, 08:06:21 pm


snake pot O.o
untz untz untz?

Offline Feron

  • 0100
  • ***
  • Posts: 1123
  • Karma: +0/-1
  • Carpe Diem
    • View Profile
    • Pixelheart

Re: 7 gates. I have trouble with casual game.

Reply #10 on: January 17, 2007, 12:26:09 am
looks awesome.  although i'd say snakes are slower and more fluid-like.  this one looks like a sperm.

Offline CrematedPumpkin

  • 0010
  • *
  • Posts: 121
  • Karma: +0/-0
  • Lord of the Fjord
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #11 on: January 17, 2007, 09:18:37 pm
The snake's head should move, as well.
I.....am......me............

Offline mangust

  • 0010
  • *
  • Posts: 171
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #12 on: January 18, 2007, 10:58:27 am
The snake might fit into the tile better if you model its movement after a sidewinder. Here's a video of one.
http://www.youtube.com/watch?v=JyXNBAHu32o
Thank for link. I don't paint sidewinder, but motion this snakes really help me.

looks awesome.  although i'd say snakes are slower and more fluid-like.  this one looks like a sperm.
Yes  ;D You right... like a sperm, and paint break contraceptive. Will be funny.

The snake's head should move, as well.
Ok, i think this good correction.

And for eck. Thanks, but i rewamp urn in another direction, see sketch with snake.

Offline mangust

  • 0010
  • *
  • Posts: 171
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #13 on: January 18, 2007, 02:44:35 pm
That's fix motion snake.

I think it's time to paint in color. What you think?

Offline Stwelin

  • 0011
  • **
  • Posts: 567
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #14 on: January 20, 2007, 04:36:44 am
Since the snakes seem to be an important part of the game, i would suggest that you color them brightly. try some yellow and red and make them obvious. if you colored them green i think they'd blend in too much.

Love your work, very colorful. :)

Offline dragonrc

  • 0010
  • *
  • Posts: 218
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #15 on: January 20, 2007, 05:28:47 pm
for the snakes, take a look at this:
http://www.youtube.com/watch?v=cRF1FC5ewl0
http://www.youtube.com/watch?v=A7MdbtRDK3o
it doesn't nescesserely has to have such a large sweep.

Looks good so far keep up the good work ;)

Offline mangust

  • 0010
  • *
  • Posts: 171
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #16 on: January 22, 2007, 02:27:33 pm
Since the snakes seem to be an important part of the game, i would suggest that you color them brightly. try some yellow and red and make them obvious. if you colored them green i think they'd blend in too much.
Love your work, very colorful. :)
Thanks! About color not exactly, because snake mainly must creep on box and they is yellow-brownish range... and she is be green with black ))) See some image below.

At last, I am finish one animation of snake, i hope.... ;) And paint tile basket for snake - it's my headache ))


This it's a without other tile, just view move snake forward.


Also you may see this move on field with other sprites


Yes, we cann't see her entirely, but snake must creep under other tile, differently it's look bad, not some realistic.

Offline mangust

  • 0010
  • *
  • Posts: 171
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #17 on: January 22, 2007, 02:37:55 pm
Also paint tile - thicket.
It's impassability tile

What do you think?

Offline mangust

  • 0010
  • *
  • Posts: 171
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #18 on: January 24, 2007, 02:49:44 pm
Paint animation snake for diagonal direction


Also fix thicket, added more depth.



Now i think for variation of poisonous frog, rather thoughts of his color... Have things about this?


I choose that at the present situation


Offline .TakaM

  • 0100
  • ***
  • Posts: 1178
  • Karma: +1/-0
    • View Profile
    • Fetch Quest

Re: 7 gates. I have trouble with casual game.

Reply #19 on: January 24, 2007, 02:55:12 pm
snake looks pretty good, but I think his head should swivel a lot less and progress more and more to the end of his.. tail, also I think his head shouldnt always stay parallel to the direction he's moving

keep up the good work
Life without knowledge is death in disguise

Offline mangust

  • 0010
  • *
  • Posts: 171
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #20 on: January 24, 2007, 03:13:11 pm
snake looks pretty good, but I think his head should swivel a lot less and progress more and more to the end of his.. tail, also I think his head shouldnt always stay parallel to the direction he's moving
keep up the good work

Thank you )) The snakes has different move, i see some videos on this post and this move copy from sidewinder, but sliding forward. Her head move too.
About other maybe you right. Anyway thanks for you critique!

Offline mangust

  • 0010
  • *
  • Posts: 171
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #21 on: February 21, 2007, 12:33:54 pm
Animate some tiles. This animation play when you roll over kursor. It's must simple animation, no more 4 frames...



Also I will animate and put this another tile:


I will be glad if you write some critique or comments )))

Offline Jake

  • 0001
  • *
  • Posts: 10
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #22 on: February 21, 2007, 02:21:05 pm
very nice works :y:

i recolored your frog:

Offline dragonrc

  • 0010
  • *
  • Posts: 218
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #23 on: February 21, 2007, 10:45:50 pm
did some quick edits on your animations.




They were all moving in the same speed and that wasn't working for some of them. There are some nice programs out there wich give you the possebility to descide the speed for each frame, like GIF Movie Gear.

Offline mangust

  • 0010
  • *
  • Posts: 171
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #24 on: February 22, 2007, 07:29:36 am
i recolored your frog:

About frog - maybe it's right choose... You compel me to think about this.

did some quick edits on your animations.
They were all moving in the same speed and that wasn't working for some of them. There are some nice programs out there wich give you the possebility to descide the speed for each frame, like GIF Movie Gear.

And for animation. It's look better, maybe I talk with programmers about change speed for each animation. Now they do 4 frame for each tile and constant speed. I think it's need to change.

Thanks mans!

Offline mangust

  • 0010
  • *
  • Posts: 171
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #25 on: March 29, 2007, 10:38:25 am
I am cann't do animation with regulable timing and added more frames for this game, unfortunately....
And more similar animation, if anybody intresting


Also elements with message ("no more movies" or "level up")


And thanks all to help ))

Offline Fool

  • 0010
  • *
  • Posts: 201
  • Karma: +2/-0
    • View Profile
    • Fool's House

Re: 7 gates. I have trouble with casual game.

Reply #26 on: March 29, 2007, 11:08:45 am
Beautifull work, man=)

Maybe just make the edges on stones sharper.
Of course nice round edgeless stones exist as well,but  it just reads  like something else.=)


Big leaves could handle a more interesting texture than just boring dithering. =)

(no more moves=)
« Last Edit: March 29, 2007, 11:24:26 am by Fool »

Offline mangust

  • 0010
  • *
  • Posts: 171
  • Karma: +0/-0
    • View Profile

Re: 7 gates. I have trouble with casual game.

Reply #27 on: March 30, 2007, 03:33:31 pm
Beautifull work, man=)

Maybe just make the edges on stones sharper.
Of course nice round edgeless stones exist as well,but  it just reads  like something else.=)

Big leaves could handle a more interesting texture than just boring dithering. =)

(no more moves=)


Yeeeesss! You right )) about stone, of course i am rewamp for this and it's image paint on faster hand - absence texture on big leaves not like me too.
And thank for edit my language (funny... )  :y: