So here's this guy:
I asked for anatomy-critique in the casual pixels-thread some week/s ago, but haven't gotten any replies. That request still stands, though.
I went on and
tried to animate him breathing, just for practice. This is how far I got:
I have some issues with these results, such as the inhale being too sudden, to the point of jarring if you don't pay close attention to the frame leading up to it. Actually, it's like you only see two frames throughout the whole loop. Can you offer any suggestions on how to make the transition from empty to filled lungs (and vice versa) more smooth? And should I exaggerate the inhale some more? How, then?
Also, I feel like the whole sprite might be a bit too rigid. What other movement could I add to the animation in combination with the breathing to make it more interesting? I know I'll add blinking eyes, for example. But what else? Knees bending a bit? More facial expressions?
Lots of questions here.
Anyway, thanks for your help, guys!