Yeah, like I said, the idle was quickly thrown together. I didn't move the head 'cause a pixel movement is way too much, and I'd've had to add another color to get it to smoothly subpixel shift. I'm trying to stay at 16 or less. I'm wondering if he even needs an idle animation or if he should just stay perfectly still and shift his weight every so often...?
Oh and I'll check out the neck length.
But does anyone have any comments on the metal? How to make it look better?
@ sharprm & Malor: lol. That's actually not a bad idea. Robot pirates vs. Zombie ninjas. Genius!