hello again, I had some time so here we go
Could you tell us more about the process of pixel work? They draw them first and then they scan it or something?
Mostly they work directly on the pixel, start with a body base and from there the full character and his movements, of course these guys are the ones that have years on this, others prefer to draw first, scan and work on it, I work with this method, other staff also use this method, like the creator of ANGEL of KOF, all her momvements where made fisrts on paper and after made on pixel, the character is made with solid colors, after that you must work the darker and lighter areas thinking on the iluminations, after that you must go for the middle tones, when making the animation first you work with the charaters on middle work, after the animation is accepted finally you can finish them
what is the best way to get the attention of more established development companies in hiring perspective artists?
I've been able to get work with some lesser known companies, but it would be nice to get into the inner circle of some of the bigger names like SNK.
First than all, you MUST publish your work, on these days of internet is easier than ever to let other people see you work, send mails, made work fo charaters of companies you are interest, other harder but sometimes easier is to know the correct people
, for a companie like SNK-playmore honestly I think is harder, they constantly are recruiting staff, but not so much for dot work, last time I saw them recruiting was for snk vs capcom for neo geo, besides you should talk full japanese, in my case since I was part of EVOGA staff we had a translator for Jap.
thank you for your time to ask, hopefully I will try to answer the rest of the questions on the next days, please be patient
best regards
MR.VO