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Pixel Art Feature Chest / Re: 2D Platform game sprite + mockups (image dump)
« on: December 28, 2010, 03:12:51 pm »... typically they weigh about 4-5kg (8-10lbs)....
Even though I have to agree with the biggest part of your post, I have to disagree. The Claymore for example, one of the biggest swords in European History is slightly over 2 kg. A Broadsword is above 1 kg and below 2 kg. I have a few Movie Prob Sword from Conan the Barbarian. Those tend to be heavier then normal swords. Nobody could swing around 8 kg for more then a few times ... well, maybe a masculine Werewolf could. From my knowledge of sword fighting, which I mainly have from Japanese Samurai Movies and some real ... fake ... Swordfights of trained ... err (what the hell does "Schaukampftruppe" mean in English?) Guys, if you have to run while wielding a Sword you do it in a Position which allows a Strike which uses the momentum of your running. Which means something like holding it over your head or behind you. I admit, that would look rather dumb. I suppose that's the reason why Castlevania Heros only draw their blades when they attack :3.
BUT! 350 pounds of Werewolf muscles may handle physics different then the rest of the universe.
Anyway, I suppose this will be a fun game once its finished :3. Keep up the good work.