Ah, I've seen the right one on PJ I'll stick to feedback on just that, as I'm not usually very good with crits. First things I noticed were the highlights on the wooden part of the window frame. They contrast a lot with the base part of the wood, so you should tone them down. Another thing with the window: it looks like it has no glass at all! I'd try increasing the brightness of the outside stuff slightly, or add some reflections from the lights of the room. Last thing: the whole atmosphere is rather cold, due to the pure or blue-ish grays. Maybe you can bring in some color. Maybe give the woody stuff around the window some new paint.
Thanks a lot for the critique!
There are two reasons why I'm using those highlights on the window frame. One being that she's supposed to sit close to a TV which works as a light source and the other being that it looks rather flat without it.
Here is an older version. Do you think it looks better?
Right, reflections. I should have done some of that, thanks. Those diagonal things are supposed to be imperfections in the glass (or rain?)
The atmosphere is supposed to be cold though. As the title may suggest, it's hopefully going to be used in a game. And something bad is about to happen. : )