Hi all! I'm working on a shooter for a metal band tentatively titled "Level 2". The goal is to highlight and showcase the music, so there's plans for animated lip-synch sprites (although none are created yet) and a lot of the in-game action and locations are timed with the music.
For such a short game there's actually quite a bit of content to create, so I'm just making this thread to see if anyone's interested in offering pointers or advice for some of the creature designs.
Here's the creature/enemy I'm currently working on. The idea originally was to have the face be sort of like a low-poly matte kind of texture, but figuring out how to light all the various surfaces has proven to be a challenge, not to mention the added issue of making it something that's going to be reasonable to animate.
Here's the primary enemy:
And here's a sort of secondary enemy that I'm generally happy with, but I'm interested to hear any critiques on:
Here's the two together in-game
This is my first time posting a thread for an entire project (as opposed to just one specific sprite) so let me know if there's anything else I should be including in this thread
Big thanks to all who reply!