hi
I believe I finished these
I changed the palette again, I'd like to know what you think about it and the work in general.
Tilesheet:
(need to finish more tiles), needs a little cleaning around the joints
I felt I had to add a couple of dark tones so it's now 14 total. I was really hoping I could get some crits before I add these walls to the rest of the tiles.
might work better with a lighter background.
So I couldn't make anything work in this perspective so back to the rocks
I sketched perspective, I want to add a little color and detail (but not much) tile it and clean it up.
I've tiled it in a way it could look in-game (there's supposed to be a menu at the side)
I think I finished all the tiles, please tell me if you think of a way I could make this better.
Tiles
Update: I got increasingly annoyed with the blurriness and pillow shading, I started adding highlights here and there ,this is what I ended up with lol, please tell me what you think so far.
Edit: new palette thanks to ptoing's Photoshop advice.
I'm trying to make something like those vertical scrolling spaceship shooters only underwater, these are supposed to be the walls (top view). I thought I might post this here to get some insight before continuing with the diagonal tiles and maybe more edge tiles.
It supposed to be at 300%
I also tried playing with the palette a bit, for some reason the colors are different from Photoshop, and I don't know why.