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Pixel Art / My first pixels - character in a puzzle game
« on: June 15, 2009, 03:07:00 am »
This is a character I've been working on for an XNA game - he's a gardener. The look is somewhat modeled after early Pokemon characters in shape. I'm limiting all of my sprites to 4 + 1 colors (generally aiming for NES-style graphics, but I guess I'm cheating a bit with the extra color).
CURRENT:
ORIGINAL:
The animations are a little rough (not sure how to make the head turn quite correctly), but I think the idea is right. Also, I'm still considering ways to give him a slightly more unique look - some kind of special feature that makes him appear less generic.
Suggestions are certainly welcome
CURRENT:
ORIGINAL:
The animations are a little rough (not sure how to make the head turn quite correctly), but I think the idea is right. Also, I'm still considering ways to give him a slightly more unique look - some kind of special feature that makes him appear less generic.
Suggestions are certainly welcome