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Pixel Art / Re: A couple RPG walk cycles
« on: October 16, 2012, 03:26:53 am »
Good animation requires intuition, and you have lots of intuition. This looks great! Can't wait to see more.
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HOW do you guys work so fast?? It amazes me.
I also tried to avoid sel-out while refining the outline, though Im not 100% certain what constitutes to sel-out and what does not. (Do dark pixels at the outer edge of a horizontal portion in the outline lead to sel-out? What about a dark pixel on the inner edge?)