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Messages - Derek
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11
Pixel Art / Blaster Master
« on: July 12, 2007, 12:59:05 am »


Jason Frudnick and SOPHIA 3rd Nora MA-03 (with new paintjob)

Found a little free time to pixel, so I thought I'd do something I've wanted to do for a while now... Blaster Master!  I always thought it was a shame that they never made a decent sequel for the original, which is a classic.  What do you think?  I'd like to work my way up to a full mockup of a new BM game.

Also, I'll just throw this Sega Genesis I pixelled in here:

(based off of this image)

12
Pixel Art / Re: BATMAN
« on: February 21, 2007, 06:48:20 am »
the head in jww's batman is unclear due to that very strong specular on the cheek, is it? Also the shape of the skull seems wrong.

I'm pretty sure that spec is supposed to be his right eye.  The head is extremely stylized... which I like! :y:

Overall these both are great.  Yours, Ryumaru, is easier to distinguish and is technically really well done, but I like the pose and attitude of jww's.  Great job, both of you! :D

13
Pixel Art / Re: (WIP) Knight Crab
« on: February 09, 2007, 03:49:40 am »
This owns!  I like the bumps on the claws... honestly finding it hard to crit.  Just start animating! :y:

14
Pixel Art / Re: Kitten Champion [WIP]
« on: February 02, 2007, 03:01:49 am »
Very nice!  Hands look a bit small to me, but then again, I tend to make them larger than what's correct.  The new pose is better, but I feel like the upper body could be exaggerated a little more, even.

That leg is real real nice! :crazy:

15
Pixel Art / Re: Monsters in Chinese tales
« on: January 13, 2007, 12:34:38 am »
I'd love to learn a little more about each of these creatures, if you have time.  Very cute! :)

16
Pixel Art Feature Chest / Re: Mermaid!
« on: January 05, 2007, 09:43:02 am »
Hmm.. I actually think I like the older version better.  I don't know if any anatomy was glaringly off, but the edit loses some of the curvaciousness the original had.  The edit feels to "modelesque" it lacks the femininity the older version had.

I agree... you made her look too hard.  The highlighting is also too strong, imo. :-[

One thing you did that I liked, Zach, is you brought in the butt and pulled the stomach in some.  And it's not an argument about big/skinny girls (voluptuous girls are more interesting to me, anyway), but rather because in the original her SIDE is just disproportionately wide.  It's not as obvious because her arm is covering the area, but if you take away the arm it looks as if the her side is as wide as her front (at least to me)!  Also notice the way the butt to the back is angled (suggesting that she's leaning forward) whereas the front/stomach is fairly vertical (suggesting that she's sitting straight up).

Also, I think the frame should be a little thicker. :)

Making those changes would make this an A++ piece to me rather than an A+. ;)

17
Pixel Art / Re: A dragon of water, I made
« on: December 20, 2006, 04:25:53 pm »
My first crit is that the design is too similar (dare I say based off of) Leviathan from Final Fantasy. :-[


18
Pixel Art / Re: Nightmare before christmas mockup
« on: December 19, 2006, 02:43:50 pm »

19
Pixel Art / Re: Testudine Shinobi
« on: December 19, 2006, 02:43:01 pm »
Looks great! ;D

Anatomy? (not sure, but it's always a problem of mine)

The thigh... you can simplify muscle segmentation, but you still have to know what's going on underneath. :)

Here's a quick paintover that I did where I modified his left leg:



What do you think?  Is that better?  And here's some reference for you.  Good job, though!  You're ace at pixels... just need to keep practicing those art fundamentals (as do we all).

20
Pixel Art / Re: Nightmare before christmas mockup
« on: December 19, 2006, 02:03:38 pm »
I like it!  The fact that he's examining two bugs on a leaf is great.

The stones are rather round, though.  They look like stacked cannonballs. :)

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