Awesome Portrait/avatar. The update is awesome. The Shot tentacle, IMO, needs more juice. With a gun beam that bright, it would cast some light on the surrounding areas, but I guess that would be unrealistic for an in-game shot without using some kind of lighting engine thing or something. I don't think the sprites match the quality of the portrait; The hilights are only 1px thick, and the outlines look a bit...I dunno...low quality? I mean, sure, they vary in color, but not thickness: They, too are only 1px thick.
The ground texture on the bridge part looks pillowshaded a bit.
The clouds don't seem to match the rest of the image.
The dithering on the sky could be made smoother.
I didn't even know that water was water when I first saw it. A bit of transparent indication would help clear that up.
Hmmm...
I can tell you're really good. Welcome to Pixelation and keep it up.