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Messages - Sammy
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21
Pixel Art / Re: Critique on Run Cycle
« on: November 06, 2018, 11:56:17 pm »
Thank you so much for the help. Yea actually I could feel something is wrong...

So here is the update. So far I only worked on the idle. Posting it here before I work on the animation to see if it needs more work before I animate it.



Looking forward to more critiques! Thanks!

22
Pixel Art / Re: Critique on Run Cycle
« on: November 02, 2018, 09:20:10 pm »
Also I made the sideways run. Would appreciate it if you guys give me feedback and critique on this too! :)


23
Pixel Art / Re: Critique on Run Cycle
« on: October 28, 2018, 10:53:14 pm »
I thank you so much eishiya for the great suggestions. Helpful as always. I really appreciate it :)

I made the changes you suggested. Changed the hips some. And also brought in the legs a pixel each. Made the legs movement more natural.
Also brought the eyes down one pixel, so it doesn't seem like he's looking up.




Below is the second version I made based on your comment "it looks a little unnatural unless the character shifts their entire weight between feet with each step, which this character isn't doing."
I tried to make it look like the weight shifts with each step. Let me know if I did it right :noob:


Thanks again!


24
Pixel Art / Re: Critique on Run Cycle
« on: October 27, 2018, 11:44:30 am »
where's their hips? looks like you confiscated their pelvis a bit, you might want to give it back :'p

My first language isn't English and I'm a little bit confused with what you said. So you're saying the hips should be bigger? It's the base sprite I'll use for a game. And it will be covered by clothes. I'm afraid it will look like a female if I make the hips bigger  ???

25
Pixel Art / Critique on Run Cycle
« on: October 26, 2018, 04:13:45 pm »
Hey guys!
I made this run cycle for a game. I appreciate any critiques on how to improve it  :)

26
Pixel Art / Re: Need help with making a doorway light
« on: May 09, 2018, 08:18:02 pm »
Don't forget that the light coming from the door is just regular light. It doesn't get into cracks any better than the interior light, so it shouldn't lighten the gaps between the boards so much.

I also don't recommend using white as your light colour. Light picks up the colours around it, and plus white/grey just look boring. You can get a more interesting look if you give the light a hue.


What is the light from the window? By that I mean, is it the wood lit up by the light from the window, or is it god-rays (dust/particles in the air lit up by the light)? If it's the light lighting up the wood where it hits, then the wall and floor right by the wall should not be lit up, because the light from the window can't reach there. If it's a god-ray, then it should stream from the entire window, not just the bottom of it. If you don't understand what I mean, here's a photo of light from windows illuminating the floor, and here's a photo of god rays from windows (with bonus illumination of the floor, because that's hard to avoid with direct sunlight). Be careful with light rays though, as they can give the place a dusty or humid look, which isn't always what you want. Sometimes it's better to just give the window a faint glow and not include any directional light.
Thank you eishiya for your critique :)

I've been working on it and had a hard time figuring out how I want my lights look  :ouch:
But finally I changed the doorway light hue, and also changed the window light. I decided not to put god rays for the window. It seemed like it doesn't match the other light. I only put a small indirect light on the floor.



I'll wait with another paintover for after you answer eishiya's questions (because I also want to know that), but I wanted to quickly throw another one in: why is the left window lit different than the right one?
Sorry for the confusion caused :-[ the left window is a window with no light. Just showing how it looks with no light.

27
Pixel Art / Re: Need help with making a doorway light
« on: May 07, 2018, 01:14:56 pm »
Thanks a lot for your help and feedback, guys! I really appreciate the time you took to help me with your great suggestions :) I read each comment a couple times to make sure I get it properly.

So here's what I made. I added some of the environment sprites to get the sense of the scene:


Is it better, or worse? Any suggestions to make it better?


28
Pixel Art / Need help with making a doorway light
« on: May 03, 2018, 09:08:09 pm »
Hey guys,
I am making a 2D RPG game. Been trying to make a doorway light for inside of the houses, but I failed! Any suggestions on how to make a better light? I want to show the sun is high above the area and it's an afternoon day time. But it's not shining in directly.

Thanks in advance!  ;D

This is what I made:


29
Pixel Art / Re: Building for an RPG
« on: December 25, 2017, 03:12:24 pm »
It's a great work!
I'm new in pixel art, but I would say making the shadows darker will add more depth to your work.

30
Pixel Art / Re: Male Sprite. Critique Needed
« on: December 25, 2017, 02:56:19 pm »
Hi again! This is how I fixed the sprite. How is it this time?

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