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Pixel Art / Re: Lamplight?
« on: June 05, 2013, 09:55:42 pm »
I'm not speeking in terms of pixel art, but strictly speeking , a light source is only very small. It's the "Glow" and colored highlight on nearby objects that give it that effect you wan't.
Quick Edit:
I'm certianly no expert in lighting, but I do know that If you have a cold color light, you need a warm shadow, and vice verser.
This is obviously painted, would be more difficult with pixel art.
I desaturated your image allot, and shifted the hue slightly.
I also added cast shadows, so it actually feels like the light is lighting up the room and not just faking a light source. The shadows don't fade out quick enough either, made them too dark, but you get the point XD
Probably a bit too much glow, meh...
Could ad a lense flair effect if you wanted, would be cool in a side-scrolling game as a seperate sprite effect over top.
Hope that helps!
Quick Edit:
I'm certianly no expert in lighting, but I do know that If you have a cold color light, you need a warm shadow, and vice verser.
This is obviously painted, would be more difficult with pixel art.
I desaturated your image allot, and shifted the hue slightly.
I also added cast shadows, so it actually feels like the light is lighting up the room and not just faking a light source. The shadows don't fade out quick enough either, made them too dark, but you get the point XD
Probably a bit too much glow, meh...
Could ad a lense flair effect if you wanted, would be cool in a side-scrolling game as a seperate sprite effect over top.
Hope that helps!