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Messages - Froli
Pages: 1 ... 5 6 [7] 8 9 ... 30

61
General Discussion / Re: Official Off-Topic Thread
« on: September 29, 2008, 10:16:18 pm »
Nice seeing you again Jad! Your avatar always reminds me of a good dessert  :crazy:

62
General Discussion / Re: Official Off-Topic Thread
« on: September 26, 2008, 12:43:32 pm »
Wow, things have changed a lot here since i last looked....much cleaners....props to the mods.
What have you been doing ndchristie? I noticed you haven't been here that much.  :)

63
General Discussion / Re: Official Off-Topic Thread
« on: September 18, 2008, 06:18:08 pm »
I've been watching some of the recommended films on this thread, good stuff.

Anyone seen Donnie Darko?

64
Pixel Art / Re: Pixel dump + Intro
« on: September 16, 2008, 04:50:57 am »
The digital painting is old, So I was curious and checked your latest gallery via Google. Really Inspiring Kabayan  ;D

65
Pixel Art / Re: Plotting Revenge
« on: September 14, 2008, 09:18:26 pm »
First thing that strikes me odd was the sword's cross guard. It feels it's a bit bended in the wrong way specially how the scabbard is highlighted.. (then again this is a wip, you probably have seen this already)

Maybe you can push it towards that direction? It's not perfect but I hope you get what I mean :)

Awesome stuff

66
Sorry for the off topic but, is there anyone here who is both a programmer and a good pixel/graphic artist? Having both skills at your whim is pretty awesome.

67
Pixel Art / Re: [WIP] (Nudity) Female character base 3/4 top down view
« on: September 13, 2008, 10:50:39 am »
Adjusted on Cure's advice [ I hope the change I did improved it] and also moved the shoulders down by a pixel. I also wonder if it's better to remove the highlights. Added the nipples, though I think it should be placed by a pixel down. And I though it's not really that important since you'll put clothes on her   


made some changes based on helms highlight edits. 

68
Pixel Art / Re: [WIP] (Nudity) Female character base 3/4 top down view
« on: September 13, 2008, 08:04:30 am »
Ryona, I hope you don't mind if i made some edit on your girl. Just changed the shadows of her body

69
Pixel Art / Re: [WIP] Trioculi
« on: September 12, 2008, 05:36:18 pm »
Sorry if I wasn't clear but I still have some doubts if that kind of light source and perspective that close would create the same effect. If that area that girl running to is still a "perturbed reflective surface" then the light can reach up to the monster. But it's land and grass would it be still the same?

70
Pixel Art / Re: [WIP] Trioculi
« on: September 12, 2008, 12:34:30 pm »
I would agree rox, but we have to take account that monster is quite close to the shore and the perspective that arachne used. I got this picture from google Flooded Piazza San Marco, the only missing is the waves. hmm


I wonder changing one of the light hole's angle downwards, towards their prey would make more sense  :). Since the reflected light makes the picture better.

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