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Topics - Mush
Pages: 1 [2]

11
Pixel Art / NES Mock Up
« on: July 14, 2010, 04:21:39 am »
I made a mock up with the NES palette and tried to limit each entity to 3 colors + transparency (I didn't bother to restrict myself to 8x8 tiles, though). The forest background is very rough at this point, I just wanted to see how the colors looked. The GUI is far from final. Any suggestions / crits would be appreciated.


12
Pixel Art / Landscape
« on: June 02, 2010, 05:27:14 am »
After a long lull of pixeling, I decided to practice with some landscapes.



Ref: http://www.walfrido.com/more%20images/heart%20rock%20productions/Oak-Tree-Landscape.jpg

13
Pixel Art / Advance Wars
« on: December 22, 2009, 01:51:36 am »
I got to work on some tiles for an iPhone Advance Wars remake.



Idle animation:
   

I need to send these to the programmer soon, so C&C would be helpful.

14
Pixel Art / Sprite Sheet: In Progress
« on: November 25, 2009, 02:45:20 am »
I've started work on some sprites for a pirate ninja game. Please crit and edit away!



(I am aware that his legs are longer in some frames than others, will fix shortly)

15
Pixel Art / Tribal Man
« on: September 05, 2009, 06:07:02 pm »
I made this for fun yesterday only to wake up and see how messed up some parts are (particularly the forehead). C+C would be nice.



Based on this quick sketch of mine:


16
Pixel Art / RPG Character Sprite
« on: August 09, 2009, 04:17:53 am »
Here's the main character sprite for an RPG I'm spriting for:


Any CC/Suggestions would be helpful.

17
Pixel Art / Paul Bunyan - Finished?
« on: July 15, 2009, 05:09:35 am »
Hey everyone. This piece is for Pixel Joint's weekly challenge where you have to depict Paul Bunyan using tall pixels. (I f'ing hate tall pixel now  :yell:) Anyways, here are my wips:







Ref: http://www.nationalwestern.com/nwss/media/downloads/rodeo/bull%20rider%206.jpg

Note: The shading isn't tall pixel'd yet because I just want to block out the basic shapes first. Also, first post.

Pages: 1 [2]