Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - MysteryMeat
Pages: 1 ... 148 149 [150] 151 152 ... 199

1491
Pixel Art / Re: [C&C] profile picture WIP
« on: August 08, 2016, 01:58:25 am »
Some of them seem to have divots on  them, making them look more like pez. Great brickwork though!
Notable on the brick on the top right of the eye

1492
Pixel Art / Re: First(ish) attempt at pixel art
« on: August 07, 2016, 05:53:10 pm »
Inclined to agree, though some edge lighting on the neck could help

1493
Pixel Art / Re: [C+C] Karate Man
« on: August 06, 2016, 10:13:17 pm »
The problem I'm seeing here is a lack of force. For example, that kick wouldn't do a lot to really hurt or push someone away, at least not visually.
Try to have his body rotate to create a similar pose to this karate kid!

Same thing for the punches, I actually recommend studying boxers to give your punches more of a forceful look since they tend to focus on hitting harder with their whole body!.

1494
Pixel Art / Re: [WIP] Resources Icons - Critiques are welcome
« on: August 06, 2016, 10:10:29 pm »
The basket looks more like a wooden bucket than a basket, I'd add a metal ring to it. The hoe's handle looks a bit off center, same as the shovel. Bit further in for the hoe, and a bit to the right and down for the shovel. Try to match it with the indent!
Axe is perfectly fine to my eyes, at the 1:1 scale.

And here's a wood bucket that looks like what you've made, so you can see what I mean!

1495
Pixel Art / Re: [C&C] profile picture WIP
« on: August 06, 2016, 10:06:13 pm »

Try giving the bricks more of a weathered look, to offset the relatively pristine look of the eye!

1496
Pixel Art / Re: [C+C] Discovery
« on: August 06, 2016, 03:11:48 pm »
Pretty solid! The scale givese a real no man's sky vibe!
I'd say rock texture is off but here it gives it a sort of "painted" look

1497
Pixel Art / Re: [WIP] Resources Icons - Critiques are welcome
« on: August 06, 2016, 01:15:14 am »
IMO both woods are good in different ways. The noisier original version makes it look like dried-out/rotted driftwood, while the new one looks more like a cut wooden dowel! Keep both in mind depending on your needs, and try to strike for a middleground so you have a good "freshly cut" wood look. Wood's not uniform unless it's MADE to be!

1498
Pixel Art / Re: [WIP] Resources Icons - Critiques are welcome
« on: August 05, 2016, 07:43:25 am »
Too much noise! Try to reduce color count and smooth things out some!

1499
Pixel Art / Re: Floating Island & House [WIP]
« on: August 05, 2016, 07:00:18 am »
Here, I made the tree better

1500
Pixel Art / Re: Is the lineart looking alright?
« on: August 05, 2016, 06:44:36 am »
raise it so it's not off the bottom of the canvas! And for a piece this size it'd be best to just go ahead and do the colors and flat shading before going on to critique, there's not much to say about linework besides how to smooth it up and that's an easy thing to do when working at this scale.

Pages: 1 ... 148 149 [150] 151 152 ... 199