Thanks for everyones' comments! This is my first large, multiple-object scene, so I need them' critics!
For the clouds, I wiped hem out and starting them anew...
And about the front claw, im trying to make it larger.
About the texture problem, I did see there was a problem but couldnt quite put my finger on it, so thank you Faktablad for this, it does come from the cracks (hehe, seems so obvious now: as the scales go lighter, the "pillows" fluff and fluff... )
Though I am not sure about what you mean with this problem being in my other works as well. I do see the problem in this piece, but I dont think my textures have this exact problem in my other sprites...(they do have other texture-related problems though, especially my metallic surfaces, which are always too soft...)
And you are absolutely right about me working the textures more than the form; sometimes my texturing completely change the base shape and aspect of the object im working on, surely just a lack of experience from my part. Did you see many other pixel artists with the same problem as mine, or is it just a very obvious problem to you?