There's always someone atempting to make a game of some sort, whether successful or not, It's happening everywhere I look. But as Im currently trying to better myself in order to make a game im starting to wonder, when is the best time to make a game??
I don't claim to be a great pixeler, but I do hope to learn as much as possible because I know that some day whether it be years from now I may have an urge to at least be a part of doing some concept art or even do something more, you see I really want to be a cartoon animator (not computer animation, the actual hand drawn side of animation, how it's supposed to be done.), my dream is to work for disney or even something more, but as I am, im trying to be a great illustrator so I see pixel art as an opportunity to expand my knowledge and experience..
I have in the past atempted, with the help of my older brother who is 25, he could easily code a game but I found it was the lack of quality in the Graphics and my lack of experience that subsiquently stopped the project..
What I want to know is, how do you know you're good enough to make a game? Im guessing you're best starting small, with short easy games.. Not taking on a massive project first time round because it give you room to learn and become used to the stages in game design..
On another forum there's currently someone trying to re-create Kingdom of Hearts, and it's really embarresing to know how he's going about it, I feel sorry for the guy cus you know he won't get very far and if he somehow does, how bad the result will be.. I know it's all about learning by doing but you should improve as an artist first, right?
Please tell me what you think because I do think I have the experience to make a 'small' game, it may not be as advanced as some people would like but, a game it would be.. And you can only start from square one. How good do you have to be?