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I would give her some shoulders, and maybe work on the area where the wings connect with her body to make it a smoother transition. Right now it looks like she was supposed to have arms but they haven't been added yet.
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np.
Wow, the new one looks friggin brilliant.
What exactly do you want the highlight to do that it isn't?
Is he going to be talking like that in the game or will the frames match certain letters or be randomized, or are they just going to be stills?
Just curious.
One small discrepancy i notice between the sprite and the portrait... the armour seems to be a different blue in each one. The sprite's looks more teal.
I may try simplifying the eyes even more like in Xion's edit.I didn't make an edit.
He probably was just looking too quickly and thought that the quote of 9_6's edit in your post was by you. *shrug*
uh....you have got GREAT lines. it seems in small sprites since you dont put as much detail you do fine. But the bigger you go, the more overcomplicated it gets, and the more you screw yourself over.
You shaded the new portrait with ridiculously excessive AA, it is so much it starts to be pillow shading...that's a frist!.
BTW, you're not DarkfalzXL are ya?....the way you shade big stuff is starting to remind me.....nah, he wouldnt say he is bad at animation but DAMN
This is going to sound horrible, but I think you'd be better off going back to the sketch, tracing it again, and flat shading inside the outlines.
What you have at the moment totally loses the charisma of the sketch.