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2D & 3D / [Digital Painting] - Desert Slum City
« on: February 07, 2013, 04:41:50 am »
In need of some practice for environment concepts/painting in general, I sketched out the location from a screenplay I wrote back in '09.
The concept is supposed to be a mixture between old jazz-centric Chicago and desert slums. Here is a refboard of the look/inspiration going into the art direction:
Here is the painting itself so far:
Trying to establish a solid workflow. I sketched with perspective guides, added some basic block greyscale colors to establish values, and then traced my sketch for a separate line art layer. I want to make sure the perspective's on point before I progress further. Any CC welcome.
I realize how hard architecture is to draw accurately but why not throw myself into it full force to help learn?
The concept is supposed to be a mixture between old jazz-centric Chicago and desert slums. Here is a refboard of the look/inspiration going into the art direction:
Here is the painting itself so far:
Trying to establish a solid workflow. I sketched with perspective guides, added some basic block greyscale colors to establish values, and then traced my sketch for a separate line art layer. I want to make sure the perspective's on point before I progress further. Any CC welcome.
I realize how hard architecture is to draw accurately but why not throw myself into it full force to help learn?