This is a character I created while practicing spriting humans.
I think he looks a bit strange, however I can't put my finger on exactly what's off with him. Which means it's probably either proportions or posture (or both).
Wondering if you guys had any advice.
Extra:
I thought it'd be fun to put him as the player character for a game, so I layered him and rotated his limbs in Aseprite to try and make a running animation.
Any advice on making him look at bit more serious and competent? He looks a bit like a lost child.
The game would involve a lot of exploration and I didn't want to make it look like he's bookin' it the whole time, but he certainly doesn't look like he's doing anything important the way he's running right now.
Thanks in advance!