AuthorTopic: Shooter game sprites  (Read 3870 times)

Offline mauricio-fidalgo

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Shooter game sprites

on: March 19, 2010, 12:08:43 am
i need some C+C on this pic


based on that

Offline Bkeegan

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Re: Shooter game sprites

Reply #1 on: March 19, 2010, 12:26:27 am
Looks Good! I love the color choice.

The engines on the top kinda disappear in the body of the ship. You might consider using more aggressive shading to really bring out more of the details
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Offline Gil

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Re: Shooter game sprites

Reply #2 on: March 19, 2010, 02:33:11 am
You're pillow shading, everything is shaded down the middle instead of according to a light source.
Try to be less reliant on outlines too.

I also suggest that if you are working on a ship, you start with a silhouette. Draw an interesting shape, then try to design the large parts. Start with the wings, cockpit and engine. Once that is all done work your way down to armaments, fuel cells, etc. THEN do the little details.

Offline mauricio-fidalgo

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Re: Shooter game sprites

Reply #3 on: March 19, 2010, 05:31:31 pm
i will draw more models later frist i need work on this
remake



i think thats better but too much bigger.
and a little explanation of the ship.

The red parts are wood barrels, the yellow parts are something like paper, the blue part is the cockpit and the green parts are leafs.
Is that better now?
« Last Edit: March 19, 2010, 10:13:10 pm by mauricio-fidalgo »

Offline mauricio-fidalgo

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Re: Shooter game sprites

Reply #4 on: March 24, 2010, 05:28:10 pm
New line art
ref 
C+C?

Offline Gil

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Re: Shooter game sprites

Reply #5 on: March 24, 2010, 09:00:55 pm
Same comment as with the last ones, start with silhouettes instead of lines.

Here's an example from this thread: http://www.wayofthepixel.net/pixelation/index.php?topic=9350.0