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Pixel Art / Re: Concept Art for Square-style RPG
« on: September 27, 2017, 03:27:35 am »
Awesome thoughts, thanks again. Very grateful...now it appears I have some new terms to learn.
And yeah, I'm literally brand new at this with not a speck of art practice the majority of my life to date. Trying to pick up a new craft for fun so I actually have something to contribute to game design beyond just the mechanics stuff I usually focus on, so every word you use is pretty much a google search. Which is great, really, it really helps to be pointed in the right direction!
There's no question a lot more detail is required to generally make the space more interesting too, I more or less just wanted to get an idea of if I'm on the right track. If I'm on an ok track, then it's just a matter of learning and getting better. Definitely need to look up some examples of how people do metal. I didn't really even want to use metal on the walls, just was kind of lost as to what else to do in the immediate sense and decided to experiment.
And yeah, I'm literally brand new at this with not a speck of art practice the majority of my life to date. Trying to pick up a new craft for fun so I actually have something to contribute to game design beyond just the mechanics stuff I usually focus on, so every word you use is pretty much a google search. Which is great, really, it really helps to be pointed in the right direction!
There's no question a lot more detail is required to generally make the space more interesting too, I more or less just wanted to get an idea of if I'm on the right track. If I'm on an ok track, then it's just a matter of learning and getting better. Definitely need to look up some examples of how people do metal. I didn't really even want to use metal on the walls, just was kind of lost as to what else to do in the immediate sense and decided to experiment.