Nice to meet ya, Pixelation. I'm Biggs. I've recently started pixel-artistry (pixelling, pixelating, pixeller-artistring, I've got a million of 'em), and I'm hopin' to learn from the masters.
This is the hero for a game project of mine. He doesn't have a name, but he's modeled a bit after me, so I'll call him Little Biggs, for the irony. He's only got two frames, and it's really just a pixel-shift. I wanted him small for easy animation game integration, but I'm finding the restrictions on small sprites almost cancel out the ease of animation. If there are any ideas on what I could do to spice animations up, I would like to hear them. Taking brutal C+C is a hobby of mine.
Here's one of Little Biggs' special attacks, vomiting a powerful stream of evil energies. I'm proud of it, but something about it feels... wrooong. I don't know what it is, but I'm sure YOU do!